
Latest Updates:
05-May-2013 - Major rev of Starless (Serpent Isle). I will try and finish the Skyrim thing this year too...
24-Nov-2011 - Deus Ex - Human Revolution Number Nine - A teardown of Deus Ex III
07-Aug-2011 - Oblivion - The Knights Who Say 'Nine' - collecting relics for fun and prophet
13-Jun-2011 - Return to Oblivion, covering the Daedric quests and Shivering Isles
09-Oct-2009 - Oblivion anti-walkthrough, part 1, Morrowind Videos
30-Sep-2008 - Major Morrowind update
24-Feb-2008 - 10th anniversary update of System Shock page
08-Oct-2007 - Morrowind : The Adventures of Cat-Dude
21-Aug-2007 - The current project is Morrowind.
03-Feb-2007 - Deus Ex : The Fourth Coming
23-Apr-2006 - At long last - U5:Lazarus is HERE
27-Nov-2005 - Minor updates, corrections etc
22-Oct-2005 - Minor updates to U6, Deus Ex T.N.S, added Lab to toolbar
01-Oct-2005 - Too much traffic from 'Spiegel Online..', taking site down for a bit
15-Aug-2005 - New chapter in Deus Ex - Things Never Seen

The game-related pages on this site use language roughly equivalent to your average episode of South Park.
If you are offended by such words, please avoid those pages.
Disclaimer and site information
Misbehaving in Ultima 6-9 and Lazarus.
Doom add-ons (Some seriously original things here)
Games and things by IT-HE Software
The fantastic remake of Ultima 5 in Dungeon Siege, as you haven't seen it before.
"Now go back into the sea from whence ye came, and wade your way west until
you come to Blackthorn's Island. Beam yourself onto the island, and using
two glass swords, kill both demons. You will have two more wonderful
spellbooks."
How to kill Lord British, visit the Land of the Dead, create very strange objects and much more.
Also features, Ultima 6 World Editor, Several Add-on worlds, and a character creation patch..
"The key to this game is not through following the Eight Virtues.
The way to succeed in Ultima 7 is serial kleptomania!"
Now featuring Fear And Loathing in Forge-Of-Virtue, a 'walkthrough' for the twisted Avatars out there.
And: Further Drug Experiments
"Hard drugs are actually a good thing, because they tend to kill off anyone stupid enough to use them."
Serpent's Isle: cosmic balancing act
"D!ckhead ran around the town of Monitor, killing cats with what I believe he described as a ****-off big hammer"
Now featuring: Starless and Bible Black, Serpent's Isle finally yields and a new Anti-Walkthrough is born!
A walkthrough for Pagan, with an attitude problem.
"Get yourself juiced up on the magic mushrooms as often as you can and kill some of the blue theurgists. Get them when they start to turn red as they look just like Santa Claus."
Things to do with the cheat mode
"You're all-powerful, so don't bother to go through the door, just make one yourself."
How to kill Beren without cheating
"Beren must be fed to the Lurker. The only question is how."
And I said it couldn't be done. Hey Beren, fancy a swim?
"No free man should be hanged twice for the same offence"
Beren can be your friend if you let him
"But what Beren doesn't know is that the Avatar has been deallocated by the heap manager..
Beren now administers Justice to segment address 0000:0000...
...bringing the game to it's inevitable conclusion."
A collection of criminally insane screenshots.
"Greetings, tree."
Probably THE most abnormal way of completing Ultima Ascension
"Save, and restart.. QUICKLY! The game is not well!"
Linux and Ultima 9 meet. Linux spikes Ultima 9's coffee with acid.
"Muh.."
'nuff said!
Stuff you can do if you get bored
"Okay, hide the body somewhere. Find another volunteer and try again."
"What the hacker lacks in toes and legs, he makes up for in his arms.
In fact, the hacker has these wonderful gibbon arms that are thirteen foot long."
Another brilliant game from Warren Spector is twisted into uncomfortable positions
"Head back to Tamagochi Road and look for the maid, who is still sleeping happily on the tarmac after her passage through the window."
This revised version (3/1/2003) has a few corrections and additions, plus the new 'Saint Paul' section..
Screenshots to make your mind water
Deus Ex with a headache. Levitations, Rocket Fishing and stuff that can't really be described.
Deus Ex gone horribly, horribly wrong
"Legs are fairly easy; if the doberman won't eat them you can always jump down too far and break them. Arms should be eaten."
Arx Fatalis gets the treatment.
"..go into the prison cell, where we weren't told the King was being held, if he was still alive, which he isn't anyway."
Fun stuff that wouldn't fit in the walkthrough.
At last, Thief.
"Garrett is now lying on his side and full of 'H'. Unlike the Quake marine, who just lies there drooling with a vacant expression on his face, Garrett can still scoot around on his side, and even steal gold."
Like Thief 1, but bigger, better and with more pottery.
"If you throw a flash bomb inside the girl's chamber, it will detonate blinding both her and Basso. This is amusing to you, but the game doesn't like it one bit and starts to panic. Basso and Jenivere will now both be doing Zombie impressions, and everything starts to come apart."
"The main difficulty is getting [Qa'Dar] out of his cage. Far and away the most reliable method I have found is mass-murder."
"During the day, it's a crap-shoot... about half the time they will rightfully scream blue murder. The rest of the time - Chestnut Stables in particular - the entire team of stable-hands will stand around and watch lazily as each [horse] is systematically bereft of its mind, body and soul."
The Sky May Be - Probably the strangest Doom level in existence. New graphics and special effects -probably- not seen before.
Kansam's Trial - A new episode for Doom by a real perfectionist.
VSB Doom - an engine patch based on Voyage of the Space Beagle by AE Van Vogt.
DuckShoot for BOOM - a popular fairground attraction, for the BOOM engine
Binary Doom - attempts at binary logic gates implemented in Doom with Dehacked
Looking for a soundcard to run those good old games? Check this out.
A hicolor game engine for DOS, Windows, Linux and BeOS.
Designed to be as flexible and expandable as possible.
A very fast 256-colour platform game with digital music and sound.
For DOS (runs in Windows 9x)
The Strange Utilities collection
A collection of odd utilities for various uses.
For DOS and Windows 3.1 (and Windows 9x)
Historical graphics library used in most IT-HE programs.
For DOS (runs in Windows 95)
Historical sound library. A technological cul-de-sac, for interest only.
For DOS (RUNS BADLY in Windows 95)
Like the win95 loading screen, but for DOS
For DOS (RUNS BADLY in Windows 95)
Misguided attempt at making a flexible OS.
Source code only.
The world's best all-in-one Doom editing suite.
Nothing to see. The WAD editor is in the "Strange Utilities" pack.
Kludgy and very slow action game.
For DOS. Some versions run inside Win95, some don't.
Mostly music, and mostly prog rock.
More personal pages (Ultima, Doom, System Shock) may contain strong language.. you have been warned.
This page could probably be 15-rated or maybe even PG. Extremely sensitive people might be offended.
These pages are in a state of perpetual imbalance.
jpm@it-he.org Preferred address
Sometimes known on Usenet as: DOUG the Eagle (Dragon), -=UDIC=- member
Ultima and System Shock are trademarks of Origin Systems Inc.
Doom and the Doom logo are trademarks of Id software.
Any other trademarks mentioned here are the property of their respective owners.